Belated Update. Finish My Game Jam 2022
I made a new update.
This 'Finish My Game' jam thing was happening, so I used that as an excuse to work on this game again.
https://itch.io/jam/finishyourgamejam2022
I set up two modes. 'Adventure' and 'Endless'. The main difference between the two is that Adventure has a definitive end (Still to be implemented, but I do have a cut-scene in the code), and Endless, which is just seeing how high up you can go. There's also some differences between the RNG behind the hood. Adventure mode having 'levels' that change the higher you go.
Added 2 songs. and incorporated an extra sound effect.
Made the ship explode on impact (this took a long time to figure out ^^;).
Added the groundwork for the high score. Including a high score page. I haven't quite implemented entering the high score yet . (Before splitting the modes, I was trying to see if I could make a score from both elevation and time. I couldn't think of an effective way to do that.)
Endless and Adventure modes will have different score counts. Endless counting how high, while adventure counts the time needed to get to the end.
Do be done;
The moon ending.
Implementing the score counts.
I have at least two obstacles that I want to add.
The drill powerup. Basically temporary invincibility.
Some bug fixes.
Files
Get I'm Going To The Moon
I'm Going To The Moon
pico-8 rocketman
Status | In development |
Author | HillE ~ |
Genre | Shooter |
Tags | Arcade, PICO-8, Pixel Art, Procedural Generation, Space |
More posts
- An Ending addedNov 26, 2022
- Some belated updatesFeb 10, 2021
- Added some thingsJan 26, 2020
- New MusicJan 26, 2020
- Little Updates.Nov 16, 2019
- added sfx, built title screenSep 01, 2019
- added a bunch of stuffSep 01, 2019
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