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  • Submission to Summer Slow Jams July 2022: Stealth
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Devlog

  • title update
    September 02, 2022 by HillE ~#user interface, #update, #menus
    Slight update revamping the title a little bit. Future proofing in case I want to add an options menu. Had to code some of it manually, since 'Grab_focus' isn't all that reliable.for activating. I'm t... Continue reading
  • Added Global Songhandler
    September 01, 2022 by HillE ~
    I learned a few tricks from my next project (Reverie), and added a songhandler. I had to reconfigure the global variables, but now there's a global node that handles the songs instead of having them s... Continue reading
  • level edit
    July 21, 2022 by HillE ~
    make some of the demon hands slower and lower. Pretty sure they made level 3 all but impossible... Continue reading
  • Added a little UI + Level Transitions
    July 20, 2022 by HillE ~#ui
    Added a small UI thing + A slight level transition sweep. Makes it look cleaner. I still need to figure out how to fix the background so it shifts every time. as is, it skips the first one for some re... Continue reading
  • Added a pause button
    July 19, 2022 by HillE ~
    Added a pause Switch ENTER // Start button on the controller... Continue reading
  • Here goes nothing
    July 19, 2022 by HillE ~
    Alright This is a short game for the Pigsquad Stealth Jam 2022. Indended to be a demo, more or less. It is working and winnable, although there is certainly some polish needed. Latest fix is to the De... Continue reading
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